Gordon’s Game (Book 2): Complete Book Guide – Summary, Characters, Themes & Chapter List
⚠️ Spoiler Warning: This guide contains detailed spoilers for the entire novel. Proceed only if you've finished reading or are comfortable knowing the plot.
Quick Facts
| Item | Detail |
|---|---|
| Title | Gordon’s Game |
| Author | Paul Howard (co-authored with rugby player Gordon D’Arcy) |
| Series | Gordon’s Game (Book 2) |
| Publication Year | 2020 |
| Genre | Children’s Sports Fiction |
| Setting | Ireland – Clongowes Wood College, Wexford, Dublin, various rugby venues |
| Narrator | Third-person limited, focused on Gordon D’Arcy |
Short Summary
Gordon D’Arcy, a young rugby prodigy, is balancing school, family loyalty, and a demanding debut with Leinster under coach Joe Schmidt. He faces relentless bullying from teammate Graham “Bully” Bull, academic threats from his principal, and the strain of fitting into a team culture that values humility and discipline. With the help of friends Conor, Peter, and his cousin Aoife, Gordon learns to overcome failure, stand up for himself, and prioritise team success. Meanwhile, Aoife campaigns against gender inequality in girls’ rugby, and Conor discovers his creative talents after a broken leg sidelines him. The story culminates in Leinster’s European Cup victory and Gordon’s unexpected call‑up to the British & Irish Lions.
Full Summary
The book opens with Gordon being summoned to Principal Cuffe’s office, expecting punishment for his friend Conor’s pranks. Instead, he meets Leinster coach Joe Schmidt, who offers him a place on the team. Despite his family’s Munster allegiance, Gordon accepts Schmidt’s vision of building a new team culture called “The Leinster Way.”
Gordon’s summer is spent working at McWonderburger with friends Conor and Peter, enduring embarrassing uniforms and dreaming of rugby. To stay fit for Leinster, he borrows his mother’s Walkman and trains late in the garden, causing family mishaps. At school return, Conor sticks a harmonica to the bus grille, annoying driver Hughie. Gordon questions his friends’ Munster loyalty; Peter reveals his father stopped following Leinster due to inconsistency.
During Clongowes rugby practice, Gordon is forced to play scrum‑half and struggles. Coach Vinnie Murray suggests Conor try out for the junior team as scrum‑half. Gordon urges him to take it seriously.
At his first Leinster training, Gordon is confronted by the hostile Graham “Bully” Bull, who warns that competition for the inside‑centre position is real. Joe Schmidt drills the team in handling lanes and instils discipline. Brian O’Driscoll advises Gordon to work hard and avoid drama. Gordon feels out of place.
Back at Clongowes, Conor persuades Gordon and Peter to sneak out to watch older boys attempt the Gollymochy river jump, a school tradition. Mr Cuffe discovers them but they escape.
Training intensifies: Gordon ties Bully’s chin‑up record, earning Bully’s anger. During a Sevens game, Bully steps aside, causing Gordon to crash into a post and injure his shoulder. Felipe Contepomi mentors Johnny Sexton, highlighting the contrast with Bully. Handsome Dan Hansen advises Gordon to improve his appearance and explains Bully’s jealousy.
Gordon buys cheap fake tan to fit in, but it turns orange and humiliates him. He applies it in the dorm, and Conor teases him but also thanks Gordon for encouraging him to aim for the junior squad.
On the drive to the RDS for his possible Leinster debut, Gordon endures family bickering between his Munster‑supporting dad and Leinster fan brother Ian. At the gate, a security guard doubts he is a player, but Ian announces Gordon as Ireland’s youngest ever.
Joe Schmidt names the same XV that finished last season, leaving Gordon on the bench as substitute 23. He daydreams through the team talk while noticing the signs “Humility,” “Discipline,” and “Respect.” Handsome spots Gordon’s orange fake tan.
Leinster dominates Toulouse early but then Toulouse scores. With minutes left, Schmidt sends Gordon on to replace a furious Bully. Gordon receives the ball as the horn sounds and, instead of kicking dead, hesitates, is tackled, and loses possession. Toulouse scores to level the match. In the dressing room, Bully berates Gordon; Schmidt orders the whole team to own the result. Bully tells Gordon he has played his first and last game for Leinster.
Gordon returns to Clongowes feeling defeated. Conor reveals he missed the junior squad due to size and blames Gordon. Determined to prove himself, Conor jumps the dangerous Gollymochy river, falls short, and breaks his leg. Gordon and Peter pull him out; Peter runs for help.
Mr Cuffe confronts Gordon and Peter, giving them litter duty until Christmas. He warns Gordon that rugby privileges depend on academic improvement.
Conor is hospitalised with a broken leg, facing a year‑long recovery and possible permanent limp. Gordon considers quitting Leinster. Aoife reveals that the Ireland women’s rugby team has no dressing room, must buy own kit, and pay for travel – highlighting gender inequality. She cannot afford to travel to Paris for a match.
Gordon returns to Leinster training after his mistake. Bully publicly humiliates him, but Liam Toland offers support. Joe Schmidt declares the loss was not Gordon’s fault but the result of selfish team culture. After training, Bully steals Gordon’s mother’s Walkman.
Gordon fakes a stomach ache to avoid Leinster training. Conor and Peter confront him; he admits he is avoiding Bully. During Hallowe’en break, Joe Schmidt appears at Gordon’s house and talks to him about mental preparation and resilience. Gordon reconsiders his future.
Gordon, Peter, and Conor watch Aoife train for the Ireland Schoolgirls Sevens. A reporter asks sexist questions; Aoife counters by listing the inequalities girls face. Inspired, Gordon decides to return to Leinster.
Gordon returns to training. Joe Schmidt introduces a handshake ritual to build respect. Bully warns Gordon he made a mistake. Training is positive; Gordon endures the cryogenic chamber for two minutes, earning the team’s applause. Bully later returns Gordon’s Walkman.
Gordon reads a newspaper article where Ireland captain Aoife Kehoe criticises the Schoolgirls Rugby Federation for unequal treatment. Federation president Jeff Smythe dismisses her complaints. Conor begins acting secretively with older boys.
Dan Hansen misses the team hotel deadline for the Toulouse return match. Schmidt permanently drops him from the squad. The team flies to Toulouse without their star player.
Gordon is not selected to start against Toulouse. Schmidt advises him to stay mentally engaged. Early in the match, Bully suffers a concussion, forcing Gordon on. He initially tries too hard, but Felipe helps him refocus on team play. Leinster wins, securing a quarter‑final place.
Gordon fails a geography question and is sent to the principal’s office. He avoids going and meets Aoife on the pitch. Peter runs up, frantic, reporting that Conor may be planning an armed robbery. They spy on Conor in the assembly hall, only to discover he is staging a comedy play about McWonderburger – a misunderstanding.
Joe Schmidt introduces “video nasties” – analysis of mistakes. Bully refuses Gordon’s handshake and destroys Gordon’s Walkman.
Gordon struggles with algebra and refuses Peter’s tutoring, but admits he has been distracted by rugby pressures.
Gordon returns to Wexford for Christmas. His father has replaced Munster memorabilia with Leinster items. Gordon buys his mother a new Walkman. On St Stephen’s Day, Conor wears a Leinster jersey. Gordon follows Aoife to Dublin, where she confronts Jeff Smythe. With Gordon’s support, Smythe concedes to demands: travel expenses, hotel accommodation, kit laundering, and moving home matches to Donnybrook Stadium.
Joe Schmidt introduces new flanker Rocky Elsom. During a “Never Ending Defence” drill, Bully tackles Gordon hard and refuses to help him up. Inspired by Aoife, Gordon retaliates with a powerful tackle on Bully. Joe tries to enforce a handshake, but Bully refuses and quits the squad.
Gordon receives disastrous Christmas test results. Mr Cuffe threatens to ban him from rugby. Mr Murray proposes a trust‑based ultimatum: pass Easter exams in ten weeks or face a permanent rugby ban.
Peter tutors Gordon, who struggles with retention. Conor compares studying to rugby practice.
Training improves after Bully’s exit. Gordon learns the team’s plan for the Harlequins quarter‑final, including a kick‑chase‑contest strategy and a modified Never Ending Defence drill. Gordon feels relieved without Bully’s shadow.
Leinster travels to London for the quarter‑final. Leo Cullen tells Gordon the team must earn respect. Schmidt tells Gordon he will start at number twelve, emphasising defence. Leinster wins 7‑0 through a tactical kick Gordon suggests.
After the win, the team tours London. The camaraderie strengthens; Gordon senses the cliques have disappeared.
Gordon studies Animal Farm with Conor and Peter, learning about allegory. Later, they find Aoife relentlessly practising a difficult kick, frustrated and under pressure as Ireland’s Schools captain.
After Leinster’s win over Harlequins, public support shifts away from Munster. Aoife stars for Ireland but focuses on her missed kicks. Schmidt introduces the complex “Dingo” move. Gordon recites the water cycle from memory, surprising himself. That night, Conor and Peter tell Gordon that Aoife collapsed during kicking practice and has been taken to hospital.
Aoife is hospitalised with laryngitis and exhaustion. She insists on playing against Wales, but her parents stop her.
The weeks before the Munster match pass slowly. Gordon notices facts sticking through repetition. Public excitement surges. During a visit, Aoife shocks Gordon by announcing she has quit rugby.
The Leinster team travels to Croke Park for the match against Munster. Paul O’Connell roars at them in the tunnel. Schmidt urges the team to write their own history. Leo Cullen inspires with “Blue Thunder.” Leinster wins; Gordon scores a try. After the match, his joy is tempered by the reminder of his exams.
Gordon studies algebra in the hospital waiting room while Conor gets his leg cast removed. Later, Emma Ormsby and the Irish women’s rugby team surprise Aoife, begging her to return for the Grand Slam decider. Aoife agrees.
After the semi‑final, the team stages an attempt on the Leinster chin‑up record. Gordon breaks the record while listening to Garth Brooks. Joe then notices Gordon is troubled; Gordon confesses about the exams. Joe tells him the team is counting on him.
Gordon falls asleep studying and wakes panicking that he remembers nothing. Mr Murray advises him to treat the exam like a rugby match. Gordon enters the exam hall, calms himself, and sees that he knows the answer to the first question.
Aoife confirms her return to rugby, having learned the value of teamwork. Conor’s play debuts and receives a standing ovation.
Gordon wakes with dread, knowing his exam results will decide if he can play in the European Cup final. Mr Cuffe announces that Gordon passed with flying colours.
Leinster trails 22‑6 at half‑time in the European Cup final. Johnny Sexton rallies the team. In the second half, Leinster fights back. With five minutes left, Gordon picks up a loose ball and scores the winning try. Leinster lifts the trophy.
Aoife starts the Grand Slam decider for Ireland. She misses early penalties, but later scores a try and sets up another. With seconds left, she hands the ball to Emma Ormsby, who kicks the winning penalty.
Gordon and his friends work at McWonderburger, joined by Aoife. The restaurant phone rings; it is Clive Woodward, coach of the British & Irish Lions, offering Gordon a place on the Lions tour.
The book ends with a real‑world Q&A with author Gordon D’Arcy, answering fans’ questions about his career and characters. The final chapter highlights the Barretstown charity, connecting the book’s themes to meaningful charitable work.
Main Characters
- Gordon D’Arcy – Young rugby prodigy who must balance school, family loyalty, and a challenging Leinster debut while facing a bullying teammate and academic threats.
- Conor Kehoe – Gordon’s mischievous friend who struggles with his own rugby ambitions and later writes a comedy play after a broken leg sidelines him.
- Aoife Kehoe – Gordon’s cousin and a talented schoolgirl rugby captain who campaigns against gender inequality in the sport and faces burnout from overtraining.
- Peter – Gordon’s loyal friend who helps him with studies and supports him through the challenges of rugby and school.
- Joe Schmidt – The demanding Leinster coach who instills discipline, mental preparation, and a new team culture called “The Leinster Way.”
- Graham “Bully” Bull – Gordon’s hostile Leinster teammate who bullies him for the inside‑centre position and eventually leaves the squad after refusing to shake hands.
Themes
- Resilience – Gordon repeatedly overcomes setbacks on and off the pitch, from a costly error in his debut to academic pressure, learning to persevere through failure.
- Teamwork – The Leinster squad learns that individual glory must yield to collective responsibility, as embodied by “The Leinster Way” and the team’s eventual European Cup win.
- Gender Inequality in Sports – Aoife Kehoe’s campaign for equal treatment for girls’ rugby highlights the systemic disparities in funding, facilities, and support compared to men’s teams.
- Bullying – Gordon endures relentless bullying from teammate Bully, eventually learning to stand up for himself with the support of coaches and friends.
- Balancing Academics and Athletics – Gordon faces a harsh ultimatum: pass his exams or lose his place on the Leinster team, forcing him to prioritize study alongside rugby.
Symbols
- The Walkman – Gordon’s mother’s cassette player, used for his workout playlist, becomes a target for Bully’s cruelty and later a symbol of resilience when Gordon replaces it.
- Fake Tan – Gordon’s ill‑fated attempt to fit in with Leinster teammates by using fake tan backfires, representing his struggle with authenticity and peer pressure.
- The Gollymochy River – A dangerous school tradition involving a river jump that results in Conor’s broken leg, symbolizing reckless ambition and the consequences of peer pressure.
- The Leinster Way – Joe Schmidt’s philosophy of discipline, humility, and teamwork that transforms a talented but divided squad into a winning team.
Ending Overview
The book culminates in three parallel successes: Leinster wins the European Cup after a dramatic second‑half comeback, with Gordon scoring the winning try; Aoife returns to the Irish women’s team and, after a tense Grand Slam decider, hands the decisive kick to a teammate, showing selfless leadership; and Gordon receives an unexpected phone call from Clive Woodward offering him a place on the British & Irish Lions. The story closes with a real‑world Q&A and a tribute to the Barretstown charity, reinforcing themes of resilience and community.
Full ending explanation →
Chapter‑by‑Chapter Summary
| Ch. | Title | Brief Summary |
|---|---|---|
| 1 | About the Authors | Co‑author backgrounds: Paul Howard (journalist, Ross O’Carroll‑Kelly series) and Gordon D’Arcy (Ireland’s longest‑serving rugby international). |
| 2 | Prologue | Schmidt offers Gordon a Leinster spot; Gordon accepts despite family’s Munster loyalty. |
| 3 | 1 ‘What’s your beef?’ | Gordon works at McWonderburger with Conor and Peter, playing potato‑based rugby games. |
| 4 | 2 Stay Fit the Gordon D’Arcy Way! | Gordon trains with his mother’s Walkman and Garth Brooks cassette; causes family chaos. |
| 5 | 3 Tyrannosaurus Wrecked | Gordon is mauled by toddlers in a dinosaur costume; Aoife criticises Leinster. |
| 6 | 4 The Holidays are Over | Return to Clongowes; Conor pranks the bus; friends tease Leinster’s culture. |
| 7 | 5 Definitely NOT a Scrum‑half | Gordon struggles at scrum‑half; Conor gets chance to try out. |
| 8 | 6 The Leinster Way | First Leinster training; Bully warns Gordon; Schmidt drills “The Leinster Way.” |
| 9 | 7 The Gollymochy | Conor, Gordon, and Peter watch the Gollymochy jump; Mr Cuffe catches them. |
| 10 | 8 Bully Boy Tactics | Gordon ties Bully’s chin‑up record; Bully causes Gordon to injure his shoulder. |
| 11 | 9 Practice Makes Perfect | Gordon is thrown out of maths; meets Aoife practising kicks; asks about fake tan. |
| 12 | 10 ‘It’s for My Mother – I Swear!’ | Gordon buys fake tan and applies it in the dorm. |
| 13 | 11 My Big Chance | Family trip to RDS for possible debut; Gordon lies about Bully to protect his brother. |
| 14 | 12 Dropped | Gordon is benched; fake tan turns orange; notices humility/discipline/respect signs. |
| 15 | 13 Typical Leinster | Gordon’s error costs Leinster a win; Bully attacks him; Schmidt owns the result. |
| 16 | 14 A Bad Break | Conor is cut from junior squad; jumps the Gollymochy and breaks his leg. |
| 17 | 15 A Stern Warning | Cuffe gives litter duty; warns Gordon about academics. |
| 18 | 16 Different for Girls | Aoife reveals inequality in women’s rugby; Gordon considers quitting. |
| 19 | 17 Showing My Face | Gordon returns to training; Joe says loss was team fault; Bully steals Walkman. |
| 20 | 18 Tummy Ache | Gordon fakes illness to avoid Bully. |
| 21 | 19 ‘Joe Schmidt is in our kitchen!’ | Joe visits Gordon at home; talks about mental preparation. |
| 22 | 20 Serious Sports People | Aoife calls out sexism; Gordon decides to return to Leinster. |
| 23 | 21 ‘Hi, I’m Gordon D’Arcy!’ | Gordon returns; handshake ritual; cryogenic chamber; Bully returns Walkman. |
| 24 | 22 ‘Angry Ireland Captain Hits Out!’ | Aoife’s article appears; Conor acts secretive. |
| 25 | 23 Dan Not the Man | Dan is dropped for missing curfew; Bully still torments Gordon. |
| 26 | 24 How to be a Sub | Gordon replaces concussed Bully; Leinster wins quarter‑final. |
| 27 | 25 Trouble | Gordon fails geography; learns Conor may plan a robbery. |
| 28 | 26 Armed Robbery | The trio spy on Conor; discover it’s a play. |
| 29 | 27 Video Nasty | Schmidt analyses mistakes; Bully destroys Walkman. |
| 30 | 28 My Algebra Nightmare | Gordon struggles with algebra; admits he’s distracted. |
| 31 | 29 A Christmas Miracle | Christmas at home; Gordon buys new Walkman; follows Aoife to Dublin. |
| 32 | 30 Jeff Smythe Meets His Match | Aoife confronts Smythe; wins concessions for women’s rugby. |
| 33 | 31 A Bully Beaten | Gordon tackles Bully; Bully quits the squad. |
| 34 | 32 Trust Issues | Gordon fails exams; given ultimatum to pass Easter tests. |
| 35 | 33 Ten Weeks to Save Myself | Peter tutors Gordon; Conor compares study to rugby practice. |
| 36 | 34 A Plan | Schmidt introduces kick‑chase‑contest strategy; Gordon tackles Kearney. |
| 37 | 35 In Our Own Hands | Travel to London; Gordon learns he will start; focus on defence. |
| 38 | 36 A Proud Leinsterman | Leinster wins 7‑0; Gordon suggests tactical kick; Dad declares for Leinster. |
| 39 | 37 ‘Is Prince William In?’ | Team sightseeing; camaraderie grows. |
| 40 | 38 Wide of the Post | Gordon learns allegory; Aoife frustrated with kicking. |
| 41 | 39 Dingo | Schmidt introduces Dingo move; Gordon recites water cycle; Aoife collapses. |
| 42 | 40 Exhaustion | Aoife hospitalised with laryngitis; insists on playing. |
| 43 | 41 A Big Shock | Public support shifts; Aoife quits rugby. |
| 44 | 42 The Fear of God | Travel to Croke Park; O’Connell’s roar; Schmidt’s “write history.” |
| 45 | 43 Blue Thunder | Leinster beats Munster; Gordon scores; exam warning returns. |
| 46 | 44 Cast Away! | Conor’s cast removed; Aoife’s team begs her to return. |
| 47 | 45 Chip Up, Champ! | Gordon breaks chin‑up record; confesses exam fear to Joe. |
| 48 | 46 The Toughest Test | Gordon passes exam after calming nerves. |
| 49 | 47 A Night of Drama | Aoife returns to rugby; Conor’s play is a success. |
| 50 | 48 The Moment of Truth | Gordon receives exam results; passes; family will attend final. |
| 51 | 49 Lein! Ster! | European Cup final; Gordon scores winning try. |
| 52 | 50 What Makes a Hero | Aoife hands decisive kick to Ormsby; Ireland wins Grand Slam. |
| 53 | 51 ‘I’m Looking for Gordon D’Arcy’ | Clive Woodward calls Gordon to join the Lions. |
| 54 | Gordon D’Arcy | Real‑world Q&A with author Gordon D’Arcy. |
| 55 | Read More | Barretstown charity plug; themes of resilience and community. |
Frequently Asked Questions
-
What is “The Leinster Way”?
It is Joe Schmidt’s philosophy of discipline, hard work, humility, and teamwork that transforms a talented but divided squad into a winning team. -
Why does Gordon wear fake tan?
He uses fake tan to try to fit in with the Leinster players, especially after Handsome Dan Hansen suggests it. The tan turns orange and becomes a source of embarrassment. -
What happens to Conor’s leg?
After being cut from the junior squad, Conor attempts the dangerous Gollymochy river jump and breaks his leg on a rock, requiring a year of recovery. -
How does Aoife fight gender inequality in sports?
She writes a newspaper article, confronts Federation president Jeff Smythe, and secures funding, travel expenses, kit laundering, and better facilities for the girls’ rugby team. -
Does Gordon pass his exams?
Yes. After intensive study with Peter and calming his nerves (treating the exam like a rugby match), he passes all subjects, allowing him to play in the European Cup final. -
Who is Bully?
Graham “Bully” Bull is Gordon’s Leinster teammate and rival for the number 12 jersey. He bullies Gordon throughout the book and eventually quits the squad after refusing to shake hands. -
What is the significance of the Walkman?
The Walkman belongs to Gordon’s mother and holds his Garth Brooks workout tape. Bully steals and later destroys it, symbolising cruelty and peer pressure. Gordon replaces it for Christmas, showing resilience. -
What does “the Gollymochy” refer to?
It is a school tradition where boys jump across a dangerous river. Conor’s failed attempt causes his broken leg and teaches a lesson about recklessness.
Further Reading
- Chapter 1 Summary
- Chapter 2 Summary
- All Chapter Summaries (3–55)
- Gordon D’Arcy Character Profile
- Conor Kehoe Character Profile
- Aoife Kehoe Character Profile
- Peter Character Profile
- Joe Schmidt Character Profile
- Graham “Bully” Bull Character Profile
- Resilience Theme
- Teamwork Theme
- Gender Inequality in Sports Theme
- Bullying Theme
- Balancing Academics and Athletics Theme
- The Walkman Symbol
- Fake Tan Symbol
- The Gollymochy River Symbol
- The Leinster Way Symbol
- Ending Explained
- Questions and Answers
- Quiz
- Essay Prompts