Rise of the School for Good and Evil Quiz: 20 Questions on Plot, Characters, and Themes
Rise of the School for Good and Evil Quiz: 20 Questions on Plot, Characters, and Themes
Test your knowledge of Soman Chainani's prequel with this 20-question quiz. Questions span the entire book, covering plot, character motivation, themes, and synthesis. Each question is either multiple-choice (MC) or short-answer (SA). The complete answer key with explanations appears after all questions.
Plot & Sequence (Questions 1–8)
- (MC) What does Aladdin win from Salim and Aseem in the Mahaba Market?
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A) A flying carpet
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B) A magic lamp
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C) A bag of gold
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D) A genie's ring
- (MC) How does Aladdin end up in the Good school instead of the Evil school?
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A) He uses the lamp to wish for it
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B) The stymphs make a mistake
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C) The Storian overrules the School Masters and switches his name
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D) He bribes the School Master
- (MC) What happens when Aladdin rubs the lamp and wishes for Princess Kyma's love?
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A) Kyma falls in love with him
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B) Hephaestus falls in love with Aladdin
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C) The genie grants him wealth
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D) Nothing happens
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(SA) Describe the Frog Kiss Challenge and why Aladdin fails it.
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(MC) In Chapter 7, what does the Storian write about for the first time?
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A) The tale of Peter Stumpf
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B) Aladdin's future as Sultan
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C) The School Masters themselves, declaring a student will change everything between them
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D) The upcoming Snow Ball
- (MC) What happens to Rafal after the Snow Ball?
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A) He is imprisoned in Monrovia
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B) He becomes a student
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C) He disappears, leaving Rhian to rule alone
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D) He dies
- (MC) Who does Rhian choose as Good's champion for the Trial?
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A) Hephaestus
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B) Rufius
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C) Kyma
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D) Aladdin
- (MC) What is the outcome of the Trial?
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A) Aladdin wins for Good
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B) Marialena steals Aladdin's surrender flag and drops it, ending the Trial in three minutes, so Evil wins
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C) The Trial ends in a tie
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D) The Trial is cancelled
Character Motivation (Questions 9–13)
- (MC) Why does Aladdin initially want the magic lamp?
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A) To become a great sorcerer
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B) To gain wealth and power and win the Sultan's daughter
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C) To escape his family
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D) To help his mother
- (MC) Why does Rafal give Aladdin a fake lamp?
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A) To help Aladdin win Kyma
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B) To punish Aladdin for stealing
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C) To prove Aladdin is Evil and rebalance the sides, as part of a wager with Rhian
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D) To test the Storian
- (MC) Why does Rhian decide to intervene in Aladdin's tale?
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A) To win the Snow Ball
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B) To impress Kyma
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C) To get revenge on Rafal
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D) To restore balance and prove he can turn a soul Good, as Rafal challenged
- (MC) Why does James Hook want to become Dean of Good?
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A) He wants to defeat Rafal
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B) He wants to be close to Rhian
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C) He doesn't want to die fighting Pan and believes teaching offers a better path to honor his family name
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D) He wants to steal the Storian
- (SA) Why does Rafal hesitate to kidnap Arabella in Gavaldon?
Theme & Symbol (Questions 14–17)
- (MC) What does the magic lamp symbolize in the story?
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A) The power of true love
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B) The temptation of shortcuts and cheating versus earning one's way
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C) The importance of family
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D) The inevitability of fate
- (MC) What is the significance of the Storian?
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A) It is a weapon
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B) It grants wishes
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C) It is a map
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D) It is the Pen that records fairy tales and reflects the balance between Good and Evil, with authority over the School Masters
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(SA) How does the theme of balance between Good and Evil manifest in the brothers' relationship?
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(MC) What does the Doom Room represent?
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A) A place for learning
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B) A reward for good students
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C) Rafal's punishment for disloyalty and his turn to fear-based control
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D) A symbol of unity
Synthesis (Questions 18–20)
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(SA) How does Aladdin's story challenge the idea that souls are fixed as Good or Evil?
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(SA) Compare Rhian and Rafal's approaches to being School Master.
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(SA) What role does prophecy play in the narrative?
Answer Key
1. B — Aladdin wins the magic lamp from Salim and Aseem in a dice game, using loaded dice to cheat. (Chapter 1)
2. C — The Storian erases Aladdin's name from the Evil roll and switches it to Good, overruling the School Masters' judgment. (Chapter 4)
3. B — The cursed genie makes Hephaestus fall in love with Aladdin instead of Kyma. (Chapter 8)
4. In Good Deeds class, half the Evers become frogs and the others must kiss a frog to restore them. Aladdin fails because he fears kissing a frog in case it is Hephaestus. (Chapter 12)
5. C — The Storian writes about the School Masters for the first time, declaring that a student will arrive who will change everything between them. (Chapter 7)
6. C — After the Snow Ball, Rafal disappears, leaving Rhian to rule alone. (Chapter 15 and Part 2, Chapter 1)
7. D — Rhian chooses Aladdin as Good's champion, despite considering Hephaestus. (Chapter 24)
8. B — Marialena, a seer, steals Aladdin's surrender flag and drops it, ending the Trial in three minutes, so Evil wins. (Chapter 27)
9. B — Aladdin dreams of marrying the Sultan's daughter and believes the lamp will grant him wealth and power. (Chapters 1–2)
10. C — Rafal gives Aladdin a fake lamp laced with bad magic to prove Aladdin is Evil and rebalance the sides, as part of a wager with Rhian. (Chapters 7 and 9)
11. D — Rhian intervenes to restore balance and prove he can turn a soul Good, as Rafal challenged. (Chapter 9)
12. C — Hook wants to become Dean of Good because he doesn't want to die fighting Pan and believes teaching offers a better path to honor his family name. (Chapter 43)
13. Rafal hesitates because he realizes he is seeking a new Hook to replace his twin, and he considers making a Good choice to prevent the prophecy of betrayal, war, and death. (Chapter 46)
14. B — The lamp represents the temptation of shortcuts and cheating versus earning one's way, as seen in Aladdin's reliance on it and its backfiring.
15. D — The Storian is the Pen that records fairy tales, reflects the balance between Good and Evil, and has authority over the School Masters. (Chapter 4)
16. Their love for each other keeps them young and immortal and maintains balance; when that bond is broken, imbalance occurs, as seen when Rafal disappears and the Storian writes about them. (Chapter 7)
17. C — The Doom Room is Rafal's punishment for disloyalty, where he uses fear to control Nevers. (Chapter 36)
18. Aladdin is a thief placed in Good, and his actions show moral ambiguity—he cheats, lies, and steals, yet also shows moments of connection. The Storian's decision and his choices blur the line between Good and Evil, suggesting souls are not fixed. (Chapters 1–14)
19. Rhian trusts the Storian and believes souls can be turned Good; Rafal trusts his own judgment and meddles in tales to favor Evil. Their conflicting approaches drive the plot and lead to the rift between them. (Chapters 4, 7, 9)
20. Prophecy shapes the narrative: the Saders' predictions of betrayal, war, and death influence Rafal's actions and create self-fulfilling outcomes, as seen in his hesitation to kidnap Arabella and the eventual rift with Rhian. (Chapters 25, 46)
For deeper analysis, see our ending explained and questions and answers. Return to the book overview.